add rudimentary reconnect
Signed-off-by: Christian Richter <crichter@owncloud.com>
This commit is contained in:
@@ -50,6 +50,8 @@
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</body>
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<script>
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var playlist = [];
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var socketConnector = null;
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var socketSemaphore = false;
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var tag = document.createElement("script");
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tag.src = "https://www.youtube.com/iframe_api";
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@@ -93,12 +95,38 @@
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}
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function connectSocket() {
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if (socketSemaphore) {
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console.log("Another connection attempt already in progress, canceling!");
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return;
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}
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console.log("Connecting to socket");
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socketSemaphore = true;
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baseUrl = window.location.host.replace("8080", "8090");
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let socket = new WebSocket("ws://" + baseUrl);
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socket.onopen = function (e) {
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clearInterval(socketConnector);
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socketConnector = null;
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socketSemaphore = false;
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console.log("[open] Connection established");
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};
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// TODO: on close and on error attempt reconnect
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socket.onclose = function (event) {
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if (event.wasClean) {
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console.log(
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`[close] Connection closed cleanly, code=${event.code} reason=${event.reason}`
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);
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} else {
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// e.g. server process killed or network down
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// event.code is usually 1006 in this case
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// TODO: add some nice ui thingi to show reconnect
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// TODO: also add some timeout function to repeat this until connect is successful, let it interact with 'onopen'
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console.log("[close] Connection died, attempting reconnect");
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if (!socketConnector) {
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socketConnector = setInterval(connectSocket, 5000);
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socketSemaphore = false;
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}
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}
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};
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socket.onmessage = function (event) {
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data = JSON.parse(event.data);
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if (data["videoId"] != undefined && data["videoId"] != null) {
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@@ -113,6 +141,7 @@
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);
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}
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};
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socketSemaphore = false;
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}
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function updatePlaylist() {
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@@ -124,5 +153,12 @@
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});
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pl.innerHTML = output;
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}
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//function myDebugger() {
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// console.log(socketSemaphore);
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// console.log(socketConnector);
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// console.log("=================");
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//}
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//myDebugger = setInterval(myDebugger, 2000);
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</script>
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</html>
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