add default colors for players
Signed-off-by: dragonchaser <christian@boltares.de>
This commit is contained in:
@@ -31,11 +31,11 @@ void Vibrate();
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// LED configuration
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#define LED_TYPE WS2812B
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#define LED_DATA_PIN 21 // use 1 for GPIO 1 and 21 for builtin
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#define LED_DATA_PIN 1 // use 1 for GPIO 1 and 21 for builtin
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#define LED_NUM_LEDS 7 // use 1 for builtin and whatever your count is for extern
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#define LED_COLOR_ORDER GRB // USE GRB for the onboard led and RGB for the chain
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#define LED_COLOR_ORDER RGB // USE GRB for the onboard led and RGB for the chain
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#define LED_BRIGHTNESS 96
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#define LED_BRIGHTNESS 64
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#define LED_BRIGHTNESS_DIMM 16
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#define LED_FRAMES_PER_SECOND 24
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#define LED_SETUP_DISPLAY_DELAY 500
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@@ -65,6 +65,9 @@ void Vibrate();
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// CONSTS
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static const PROGMEM std::map<String, String> overrideColors = {
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{"36E898", "FF0000"}, // MiiBand Klaas
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{"000000", "33FFA7"}, // Dat Swantje
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{"000000", "0008FF"}, // Dem Hein
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{"000000", "87FF2A"}, // Dat Noshka
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};
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static const PROGMEM std::map<String, void*> blackList = {
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@@ -76,7 +79,7 @@ static const PROGMEM std::map<String, void*> blackList = {
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#define DEVICE_TYPE_PRIVATE_LAMP 3
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#define DEVICE_TYPE_AMULETT 4
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#define DEVICE_TYPE DEVICE_TYPE_AMULETT
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#define DEVICE_TYPE DEVICE_TYPE_PUBLIC_LAMP_WITH_DEFAULT_COLOR
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#ifndef DEVICE_TYPE
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// WE DO NOT HAVE A DEVICETYPE, so we do not have any variables here
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