add default colors for players

Signed-off-by: dragonchaser <christian@boltares.de>
This commit is contained in:
dragonchaser
2025-07-21 11:54:47 +02:00
parent 4909290117
commit 55f57d8398

View File

@@ -31,11 +31,11 @@ void Vibrate();
// LED configuration
#define LED_TYPE WS2812B
#define LED_DATA_PIN 21 // use 1 for GPIO 1 and 21 for builtin
#define LED_DATA_PIN 1 // use 1 for GPIO 1 and 21 for builtin
#define LED_NUM_LEDS 7 // use 1 for builtin and whatever your count is for extern
#define LED_COLOR_ORDER GRB // USE GRB for the onboard led and RGB for the chain
#define LED_COLOR_ORDER RGB // USE GRB for the onboard led and RGB for the chain
#define LED_BRIGHTNESS 96
#define LED_BRIGHTNESS 64
#define LED_BRIGHTNESS_DIMM 16
#define LED_FRAMES_PER_SECOND 24
#define LED_SETUP_DISPLAY_DELAY 500
@@ -65,6 +65,9 @@ void Vibrate();
// CONSTS
static const PROGMEM std::map<String, String> overrideColors = {
{"36E898", "FF0000"}, // MiiBand Klaas
{"000000", "33FFA7"}, // Dat Swantje
{"000000", "0008FF"}, // Dem Hein
{"000000", "87FF2A"}, // Dat Noshka
};
static const PROGMEM std::map<String, void*> blackList = {
@@ -76,7 +79,7 @@ static const PROGMEM std::map<String, void*> blackList = {
#define DEVICE_TYPE_PRIVATE_LAMP 3
#define DEVICE_TYPE_AMULETT 4
#define DEVICE_TYPE DEVICE_TYPE_AMULETT
#define DEVICE_TYPE DEVICE_TYPE_PUBLIC_LAMP_WITH_DEFAULT_COLOR
#ifndef DEVICE_TYPE
// WE DO NOT HAVE A DEVICETYPE, so we do not have any variables here