add assets & rudimentary playing

Signed-off-by: Christian Richter <crichter@owncloud.com>
This commit is contained in:
Christian Richter
2022-07-15 16:04:37 +02:00
parent 4c331f3d70
commit c361bc2a52
2 changed files with 82 additions and 3 deletions

77
assets/index.html Normal file
View File

@@ -0,0 +1,77 @@
<html>
<head>
<script type='text/javascript' src='http://www.youtube.com/player_api'></script>
<title>Weirdradio</title></head>
<body onload="connectSocket()">
<div id="player"></div>
</body>
<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'Wch3gJG2GJ4',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == 0) {
console.log("playing stopped")
}
//if (event.data == YT.PlayerState.PLAYING && !done) {
// setTimeout(stopVideo, 6000);
// done = true;
//}
}
function stopVideo() {
player.stopVideo();
}
</script>
<script lang="Javascript">
function connectSocket() {
baseUrl = (window.location.host).replace("8080", "8090")
let socket = new WebSocket("ws://"+baseUrl);
socket.onopen = function(e) {
console.log("[open] Connection established");
};
socket.onmessage = function(event) {
data = JSON.parse(event.data)
if (data["videoId"] != undefined && data["videoId"] != null) {
player.loadVideoById(data["videoId"])
player.playVideo()
console.log(`[message] Data received from server: ${event.data}`);
} else {
console.log(`[unparseable message] Data received from server ${event.data}`)
}
};
}
</script>
</html>

View File

@@ -81,14 +81,16 @@ client.on("room.message", (roomId, event) => {
//link_matches = body.match(/https?:\/\/[^\ ]*youtu[^\ ]*/g); //link_matches = body.match(/https?:\/\/[^\ ]*youtu[^\ ]*/g);
var r = new RegExp(/https?:\/\/[^\ ]*youtube.com\/watch\?v=([^\ ]*)/g); var r = new RegExp(/https?:\/\/[^\ ]*youtube.com\/watch\?v=([^\ ]*)/g);
link_matches = r.exec(body); link_matches = r.exec(body);
console.log(link_matches);
if (link_matches && link_matches.length > 1) { if (link_matches && link_matches.length > 1) {
console.log("Relaying: " + link_matches[0]);
// pass to server // pass to server
var obj = { var obj = {
link: link: link_matches[0],
embedLink:
"https://www.youtube.com/embed/" + link_matches[1] + "?autoplay=1", "https://www.youtube.com/embed/" + link_matches[1] + "?autoplay=1",
videoId: link_matches[1],
}; };
console.log("Relaying: " + obj.link);
sockets.forEach((s) => s.send(JSON.stringify(obj))); sockets.forEach((s) => s.send(JSON.stringify(obj)));
} }
} }